This is a list of notable games, gaming engines, and arcade or game-console emulators that make use of Simple DirectMedia Layer (SDL), a cross-platform software library that abstracts platforms' graphics, sound, and input APIs, allowing a developer to write a computer game or other multimedia application once and run it on many operating systems.
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Games using SDL[edit]
- 0 A.D.[1]
- CorsixTH[2]
- FTL: Faster Than Light[3]
- Secret Maryo Chronicles[4]
- Wesnoth[5]
- Freespace 2 Open (as of release 3.8.0)[6]
- Factorio[7]
SDL Game Development Discover how to leverage the power of SDL 2.0 to. What makes up a game 17 Breaking up the Hello SDL code 18 What does this code do? 20 The Game class 21 Fullscreen SDL 26 Summary 28 Chapter 2: Drawing in SDL 29 Basic SDL drawing 29 Getting some images 29 Creating an SDL texture 30 Source and destination rectangles 32. SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices. SDL Game Development guides you through creating your first 2D game using SDL. Apr 18, 2014 Security Code Review - Microsoft SDL - Developer Starter Kit.zip. 20.2 MB: Source Code Annotation Language - Microsoft SDL - Developer Starter Kit.zip. 30.3 MB: SQL Injection - Microsoft SDL - Developer Starter Kit.zip. 30.7 MB: Threat Modeling Principles - Microsoft SDL - Developer Starter Kit.zip. Mar 05, 2015 Download SDL Game Development by Shaun Mitchell - mirror 1 - mirror 2 - mirror 3 - http://q.gs/9283027/sdl-game.
Games which use SDL for the Linux version only[edit]
- OpenTTD[8]
- Unreal Tournament (SDL 1.1)
- Unreal Tournament 2004 (SDL 1.2)
- Civilization: Call To Power[9]
Game engines and level editors which use SDL for Linux and Mac versions[edit]
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- Source Engine[10]
- GoldSource[11]
- Unreal Engine 1 (SDL 1.1)
- Unreal Engine 2 & 2.5 (SDL 1.2)
Game engines and level editors which use SDL[edit]
- CryEngine[12]
- MonoGame[13]
Game-related emulators which use SDL[edit]
- DOSBox[14]
- Hatari[15]
- Mednafen[16]
- ZSNES(on Unix-like OSes)[17]
Game remakes which use SDL (open source)[edit]
- OpenRA[18]
- OpenRCT2[19]
- OpenXCom[20]
See also[edit]
References[edit]
![Source Source](https://it-ebooks.info/images/ebooks/14/cryengine_3_game_development.jpg)
- ^'Overview'. 0 A.D. Game Info. Wildfire Games. Archived from the original on 23 February 2013. Retrieved 5 December 2012.
- ^'Description of the roles of rendering engines'. Retrieved November 16, 2012.
- ^http://www.ftlgame.com/forum/viewtopic.php?f=4&t=2400
- ^'SMC:Development - Secret Maryo Chronicles Wiki'. 30 August 2013. Retrieved 29 September 2014.
- ^'Compiling Wesnoth; Prerequisites'. Retrieved 29 September 2014.
- ^http://www.hard-light.net/forums/index.php?topic=93812.0
- ^'Friday Facts #235 - 0.16 stable'. Factorio. Retrieved 2019-07-18.
- ^'OpenTTD'. Retrieved 29 September 2014.
sdl to be able to draw on the screen (not needed on Windows and Mac OS X).
- ^'Simple DirectMedia Layer'. 2005-04-15. Archived from the original on 2005-04-15. Retrieved 2019-11-14.
- ^'Porting the Source Engine to Linux: Valve's Lessons Learned'(PDF). Nvidia. Retrieved 6 November 2014.
- ^SDL2.0 can be found among the libraries in the Steam version of the game
- ^Larabel, Michael (21 March 2014). 'Details On Crytek's CRYENGINE Linux Engine Port'. Phoronix. Retrieved 29 September 2014.
- ^GitHub - MonoGame/MonoGame.Dependencies: The MonoGame binary dependencies submodule., MonoGame, 2019-11-07, retrieved 2019-11-14
- ^'DOSBox, an x86 emulator with DOS'. DOSBox. Retrieved 29 September 2014.
DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms.
- ^'Hatari'. Retrieved 29 September 2014.
Hatari is an Atari ST/STE/TT/Falcon emulator for GNU/Linux, BSD, Mac OS X, Windows and other systems which are supported by the SDL library.
- ^'Mednafen - Multi-system Emulator'. Retrieved 29 September 2014.
Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
- ^'Getting Support - ZSNES Documentation'. ZSNES. Retrieved 29 September 2014.
SDL (Simple DirectMedia Layer) is an API required for running ZSNES on UNIX-like operating systems.
- ^OpenRA on GitHub
- ^OpenRCT2 on GitHub
- ^OpenXCom on GitHub
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_games_using_SDL&oldid=971683592'
The Bike Race Game in C++ is a console application game development project. It is interesting, simple to play and demonstrates the use of various features of C++ programming language and SDL. In order to enhance the aesthetic of the game, I have utilized the application of graphics in the game to make the game more realistic. The project is mainly focused on the use of SDL in C++; SDL is a popular 2D gaming graphics.
The source code of the Bike Race Game in C++ is written in C++ project format and is compiled in Code::Blocks IDE using GCC compiler. The source code of the game consists of eight user defined header files and a number of user defined functions are within them to perform certain specific tasks. The source code along with the program files of this gaming project can be downloaded from the link below.
Download Bike Race Game in C++ with Source Code and Program Files
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Bike Race Game Project Abstract:
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Listed below are some of the important user-defined header files in Bike Race game:
- variable.h: it manages the variables defining the different parameters of the game such as time, jumps, wall etc.
- init.h:- This header file initializes the game and loads the images used in this bike game.
- process.h:- This header file had been used in the game in order to control the playing mechanism of game.
- coardinate.h:- For the movement of bike in the window, the coordinates needs to be defined which has been done using this header file in Bike Race Game in C++.
- constants.h:- This header file is made to control the constants su.
- ch as the height, width etc. of wall and other constants used in the source code.
- collision.h: In the Bike Race Game in C++, this header file is for describing the collision of bike with the wall.
- function.h:- All the user defined functions are included in this header file.
- menu.h:- The main menu of the game is displayed using this header file.
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Bontrager posiciones radiologicas y correlacion anatomica pdf. The Bike Race Game in C++ is very simple to start, play and terminate. In order to start the game, you should just click at the application file of the game and then click at New Game in the window. Flvto for mac review.
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Features:
- Due the use of SDL, the game environment is colorful as well as beautiful.
- You have three options in the main menu of the game, you can play new game or you can see the instructions or you can terminate the game without playing by clicking at exit.
- The Bike Race Game in C++ is time restricted, you have to travel all the path within 1 min and 30 seconds without colliding with any wall. Once the bike is collides against the wall, you will lose the game.
- The speed of bike is controlled by right navigation key.
You can use the Bike Race Game in C++ to learn use and control of graphics in C++. It can also be used to learn the basic syntaxes and different formats in C++ as well as file handling in C++. You can use this game as your semester project in C++. Adobe flash player 10 mac. Game diablo 3 offline full crack idm.
Screenshots:
Also see,
Tank Game
Helicopter Game
More Projects in C/C++
Tank Game
Helicopter Game
More Projects in C/C++
Sdl Game Example
I tried my best to make the Bike Race Game in C++ error free, but still there may be some bug or imperfection in the source code or in the file. So, I’d love to hear your feedback and suggestions. If you have any other relevant queries regarding this project, bring them up from the comments.